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[CLOSED] Character Artist
Responsibilities :
  • Modeling, Texturing of character models and Accessories

  • Work closely with Client to match character design

  • Collaborate with Animation Team to deliver Character Model to Spec for Rigging and Animation

Requirements :
  • Experienced in Maya, 3dsMax, Photoshop. (Maya Preferred)
  • Strong sculpting skills

  • Familiar creating Blendshapes
  • Ability to work in a team.

  • Mobile Production experience with Unity

  • Reworking existing Models
Bonus Skills & Experience:
  • 2+ years experience in working as a 3D Character Artist

  • Shader Experience with Unity
  • You are fluent in English both verbally and in writing.



Please Include all relevant examples of character work with screenshots as well as hourly rates.
Hi Chris,

I sent you an email.
(07-17-2018, 10:34 AM)kaushik Wrote: Hi Chris,

I sent you an email.

Hey Chris,

Got a chance to look at my email?

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